IvanGame.git
2012-05-30 Ivan Hernandezfixed for sure this time
2012-05-29 Ivan Hernanezadded test folder cause it bitched
2012-05-29 Ivan Hernanezadded makefiles
2012-05-28 Ivan Hernanezupdated build sequence and ingore test dirs
2012-05-28 Ivan Hernanezadded yaml library to source control
2012-05-28 Ivan Hernanezsupport for english language rendering added
2012-05-28 Ivan Hernanezrefresh gl settings to ensure drawing doesn't go funkyfied
2012-05-28 Ivan HernanezMerge branch 'master' of rabbit.mmlx.us:~/Game
2012-05-28 Ivan Hernanezinitilized scale of world objects
2012-05-28 Ivan Hernanezinitilized scale of world objects
2012-05-28 Ivan Hernanezfixed scale
2012-05-28 Ivan HernanezWindow Resizeable
2012-05-28 Ivan HernanezSprite now has scale
2012-05-28 Ivan HernanezAdded SDL_ttf to the project and attempted to draw...
2012-05-28 Ivan Hernanezadded sounds that could be pick up
2012-05-28 Ivan HernanezRewrote Animation loading as well as anim files in...
2012-03-04 TegmineAdded != to Animation.
2012-03-03 TegmineFixed Actor.cpp
2012-03-03 TegmineFixed use of 'This' to 'Game::game()' in Actor.
2012-03-03 TegmineAdded constructors for Actor.
2011-10-02 Ivan HernanezSigned-off-by: Ivan Hernanez <iturtleman128@gmail.com>
2011-08-09 Ivan HernanezRenders sprites using OpenGL
2011-08-08 Ivan HernanezMerge branch 'master' of ivan@rabbit.mmlx.us:~/Game.git
2011-08-08 Ivan HernanezPartially implemented GLdrawing
2011-08-08 Ivan HernandezFixed error
2011-08-08 Ivan HernanezBehavriors implemented removed extraneous code
2011-08-07 Ivan HernanezBehaviors sorta implemented
2011-08-04 Ivan HernanezMerge branch 'master' of ivan@rabbit.mmlx.us:~/Game.git
2011-08-04 Ivan Hernanezset up project file for building in Visual Studio
2011-02-01 unknownremoved all warnings about casts and signedness
2011-01-31 Ivan HernandezAdded circle on ractangle collision
2011-01-31 unknownimplemented axis aligned collision box check
2011-01-31 unknownfixed the issues with this cast (made fn const)
2011-01-30 unknownadded empty definition of collision between circle...
2011-01-30 unknownMerge branch 'master' of ivan@rabbit.mmlx.us:~/Game.git
2011-01-30 unknownadded fps noted significant and unexplained speed change
2011-01-30 unknownadded fps noted significant and unexplained speed change
2011-01-29 unknownchanged getAnimation to return SpriteFrame*
2011-01-29 unknownCollision for circle on circle fixed. Included Animaion...
2011-01-28 unknowntake into account sprite position for collision testing
2011-01-28 unknownfound issue with collision detection
2011-01-28 unknownAdded Sprite getCollisions getName added ability to...
2011-01-27 unknownRearranged data and fixed classes to work with Collisio...
2011-01-27 Ivan Hernandezadded Drawing for collision boxes and circles. Moved...
2011-01-21 Ivan Hernandezmade drawCollisions and draw for collisions const and...
2011-01-20 Ivan HernandezMerge rabbit.mmlx.us:~/Game
2011-01-20 unknownCollisions draw correctly centered on sprite (ish)
2011-01-19 Ivan HernandezEdited CMakeLists and fns.h to allow sqrt and SizeD...
2011-01-18 unknownFixed Error now problems with library
2011-01-18 unknownMade game into a singleton and compiled and added the...
2011-01-18 unknownTrying to add Collision drawing. and fixing the This...
2011-01-18 unknownImplemented WorldObject!
2011-01-17 unknownRemoved the delete SDL_Screen in ~Game and updated...
2011-01-17 unknownCollision doesn't freak out. Continue implementing.
2011-01-16 Ivan HernandezAdded World Object.h
2011-01-13 unknownAdded Point2D +, -. Changed Sprite Draw to shift drawin...
2011-01-12 unknownCollisions moved to more reasonable location. Added...
2011-01-11 Ivan HernandezAttempted add of behaviors. Causes unexpected errors...
2011-01-11 Ivan HernandezImplemented unit vector as well as changed comments...
2011-01-11 unknownremoved SDL.dll and added SDL_linux/windows
2011-01-09 Ivan Hernandezupdated Y to y X to x width to w height to h etc
2011-01-09 Ivan Hernandezedited level to use pointers sized and point2d now...
2010-12-17 Ivan Hernandezupdated todos and began extending Point2D
2010-12-17 Ivan Hernandezadded the LevelWorld class and fixed a few things
2010-12-17 Ivan Hernandezadded backgrounds and rarranged levels to be loaded...
2010-10-31 Matt MullinsFixed the background code.
2010-10-31 Matt MullinsMerge branches 'master' and 'master' of rabbit.mmlx...
2010-10-17 Ivan HernandezBackground now wraps horizontally
2010-10-16 Ivan HernandezRemoved mX,mY from sprite; Changed keyboard input from...
2010-09-04 Ivan Hernandezupdates files and added better todo list as well as...
2010-08-31 Ivan Hernandezadded new files and made things work again
2009-12-23 Ivan HernandezAdded the basic background class and added more aplicab...
2009-07-28 Ivan HernandezRearranged the classes so that Actors now take care...
2009-07-12 Ivan HernandezMovement tempfix made
2009-07-12 Matt MullinsModified the game loop to use events posted by a timer
2009-07-12 Ivan HernandezSrpite now has vector<Animation*> mAnimations instead...
2009-07-12 Ivan HernandezSprite has been cleaned
2009-07-12 Matt MullinsMerge branch 'master' of koopa.local:~ivan/Desktop...
2009-07-12 Ivan HernandezSprite no longer has updateBG or clearBG and Game now...
2009-07-12 Matt MullinsNo need for Clear/Update BG
2009-07-12 Matt MullinsMerge branches 'master' and 'master' of koopa.local...
2009-07-12 Ivan HernandezChanged window size and removed stuff from main
2009-07-12 Matt MullinsSwitched Level from having Sprites to Sprite*s.
2009-07-12 Matt MullinsMerge branch 'master' of koopa.local:~ivan/Desktop...
2009-07-12 Ivan HernandezBroken but Level and Sprite classes have defaut constru...
2009-07-12 Matt MullinsGame's constructor makes a Level
2009-07-12 Matt MullinsMoved a lot of SDL from main.cpp to Game
2009-07-11 Matt MullinsAdded EXTRACT_PRIVATE to doxygen conf
2009-07-11 Matt MullinsLevel member access corrections
2009-07-11 Matt MullinsCleanup on Sprite; we're not done, but it's unbroken
2009-07-11 Matt MullinsCleaned up Game declarations.
2009-07-11 Matt MullinsAdded Doxygen config
2009-07-11 Matt MullinsAdded CMake config file.
2009-07-11 Ivan HernandezInitial commit