take into account sprite position for collision testing
authorunknown <ivan@.ne.tamu.edu>
Fri, 28 Jan 2011 22:56:06 +0000 (16:56 -0600)
committerunknown <ivan@.ne.tamu.edu>
Fri, 28 Jan 2011 22:56:06 +0000 (16:56 -0600)
commitff09711bd755bb4d066b4a4b8ae8232c305f98b9
treef1ffe931292d963b808ad6aa856f96a495b7842a
parent294f2a9b0b731a8788c850e778ba81be9c1fd0af
take into account sprite position for collision testing
Collision.cpp
Collision.h
Sprite.cpp