Made game into a singleton and compiled and added the libraries form SDL_draw
authorunknown <ivan@.ne.tamu.edu>
Tue, 18 Jan 2011 20:48:55 +0000 (14:48 -0600)
committerunknown <ivan@.ne.tamu.edu>
Tue, 18 Jan 2011 20:48:55 +0000 (14:48 -0600)
commit75707bae2024a5900ab13f0569e575d7cc8b9610
treef07b737b51c603fd5ff551dd7418534cd4220d3c
parentddd1fb2a6a1a0b23f12f175aa5271bb286f0788c
Made game into a singleton and compiled and added the libraries form SDL_draw
Ran fine. Tried to make position increase by object's position to failiure.
22 files changed:
Actor.h
Animation.cpp
Animation.h
Background.cpp
Background.h
Behavior.h
Behaviors.h
Collision.cpp
Collision.h
Frame.h
Game.cpp
Game.h
Level.h
LevelWorld.h
LoadLevels.h
Sprite.cpp
Sprite.h
Text.h
WorldObject.cpp
WorldObject.h
fns.h
main.cpp