fixed the issues with this cast (made fn const)
authorunknown <ivan@.ne.tamu.edu>
Mon, 31 Jan 2011 17:15:22 +0000 (11:15 -0600)
committerunknown <ivan@.ne.tamu.edu>
Mon, 31 Jan 2011 17:15:22 +0000 (11:15 -0600)
commit083109a3f2d5d13520ac84b6700f081c4c2e30b8
tree0c1eab98bb373c1b4ef80a43f5ab1bc51300d96c
parentb2ce4bea6d7eeb5c562a7636ed714c63b189f506
fixed the issues with this cast (made fn const)
rect-circle collision both go to the same fn.
changed showfps key to F10 since F12 seems to be reserved on some systems.
Collision.cpp
Collision.h
Game.cpp